If the Dragonborn is seen transforming, they will incur a 1000 bounty, and most characters will attack them.If someone sees the Dragonborn transforming, they will recognize them as a werewolf, even in human form, and may consider them an outsider or attack on sight.Eorlund Gray-Mane will publicly defend the Dragonborn, if the transformation occurs in Whiterun. Exceptions include other werewolves, M'aiq the Liar, and members of factions, as well as followers currently in service. Most characters will attack a werewolf on sight, even werebears.Increased vulnerability to Silver weapons, even when not transformed.Walking through such doorways backwards may fix this. When transformed, they may be unable to fit through narrow dungeon doorways.Levers, buttons, pull chains and switches can still be activated, except those that require the removal of debris to be operated (as in Raldbthar Deep Market, where items must be dislodged to activate certain switches.).Doors can still be opened, except those requiring a key from inventory.When in Beast Form, the Dragonborn cannot pick locks or collect items/loot from corpses.Transformed Werewolves cannot equip apparel, including armor.Power Attacks: In Beast Form, the Dragonborn's power attacks can inflict large amounts of damage and throw most foes (aside from dragons and mammoths) off balance.Immunity to Vampires: A vampire cannot drink the blood of a sleeping Werewolf.Other abilities: All effects that are gained through quests and other methods but are not "racial," like spell resistance, still affect Werewolves.In Skyrim, this is only true for Sanguinare Vampiris, while other diseases may (rarely) still be caught. Disease resistance: All lycanthropes, in Werewolf form or not, have 100% resistance to all diseases.This can be exploited further with Hircine's Ring, as the Dragonborn is able to transform at will for the purpose of using the Beast Form's increased carry weight. This is a useful aspect to exploit as even if the Dragonborn is encumbered, transforming into Beast Form makes the encumbrance effect inactive, so one may carry a large amount of loot without being slowed by the effect. To find the maximum carry weight in Beast Form, add 1,900 to the max carry weight in normal form. Carry Weight: The base carry weight gained from Beast Form is 1,900 regardless of level, race, or gender.Alteration: Perk abilities like "Atronach" still affect werewolves.On PS3, enchanted glass weapons used in the right hand will almost always appear in the Werewolf body's hand.In the Xbox 360 version, this can happen with most one-handed weapons.Tested on PC with Daedric Sword of Vampirism, Dawnbreaker and Silver Sword of Fiery Souls.A bug may cause the Dragonborn's weapon to remain equipped after transformation, which will cause attacks with that hand to carry any effects of that weapon and increase one-handed experience.One-Handed tree: Normally, the Dragonborn's claws in Beast Form are not treated as one-handed weapons, meaning claw attacks do not increase experience in that skill nor benefit from perks on that skill tree."Skin" Spells: Werewolves are considered unarmored, therefore "skin" spells such as Dragonhide remain effective if cast before transformation but cannot be recast while in Beast Form. ![]() Spells or active abilities such as an Orc's " Berserker Rage," however, can be cast before transformation and will continue to apply effects for their usual duration. Racial Abilities: The various race abilities do not affect the Werewolf, because Beast Form changes the Dragonborn's race.Skills, perks, spells and abilities as apply (or do not apply) to the Werewolf: Members of any faction will not attack the Dragonborn in either humanoid or Werewolf form after joining, nor will a Hero of Sovngarde assault them. The Dragonborn will also receive a bounty if the transformation is witnessed by a citizen. From this point onwards, those carrying the gift (or curse, depending on whom one is talking to), will be able to change into a Werewolf once a day, which causes people nearby to retreat and yield or attack. ![]() The Dragonborn may become one by completing The Companions quests and attending a ritual which involves drinking the blood of Aela the Huntress while she is in Beast Form. ![]() Werewolves also appear in The Elder Scrolls V: Skyrim. While first appearing in The Elder Scrolls II: Daggerfall, werewolves are featured more prominently in The Elder Scrolls III: Bloodmoon. "I'm telling you, I heard it! Howling! Those werewolf tales are true!" ―Hold Guards
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